Adding Live2D
- Nine Dux
- Sep 25, 2022
- 1 min read
It turns out adding Live2D to VNs is fairly straightforward, just using the 2d skinning editor and adding bones, and animating them slightly gives a good enough effect.
The problem is that this won't work with unity's GUI canavas, so I basically had to rewrite the dialog module to use sprite renderer instead of GUI and add it as a regular gameobject / sprites.


Comments