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Dev blog 12/25

Merry Christmas!


Hope everyone had a great year and is resting for the holidays.

I finally finalized the gameplay elements, and am now 100% focused on working on the contents.


Most of the game elements are the same from the last update. These are the new changes.


- Removed the 'social credit' and replaced that with 'Weber' faction points

- Removed 'speech' skill as that seemed a bit weird to be able to upgrade your 'speech' in the game's context.

- Added illegal commodities with buying and selling

- Added "Wanted" level for holding illegal commodities.

- Story concept changed from being a 'captain' of a ship to being a regular colony worker. I think this makes more sense given the theme of the story.


I want to add a lot more chapters / content before I do another beta this time, just because this is now mostly story driven with very little gameplay. I'll also have to add a lot of variations to each of the "places" so it doesn't feel as repetitive. More updates to come next time.


Have a good week!
















 
 
 

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2 Comments


Fox Fire
Dec 26, 2022

ooh first new character for the new version?

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Ok bro echo looks fine af

Know you the she dies the first chapter

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